Feb 08, 2007, 07:10 PM // 19:10
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#381
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Academy Page
Join Date: Jan 2007
Guild: Legie Zatracenych
Profession: Me/Mo
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Quote:
Originally Posted by english storm
It's impossible to copyright an idea, ie the idea of having an auction house in a game. They can copyright the code but not the idea of having an auction house in a game. There fore if Anet really wanted to include one they could. They would just have to make sure it works differently to the WoW one.
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Take it from this point of view: For so long, so many people wanted an auction house and it's not a big problem to implement one (I'm developer myself). Why isn't it here? Do you think that they are lazy? No. They want that new people buy their product so they can have bigger profit, but from some reason they can't do it. The question is ... why? And I'm not a lawyer so I don't know what can and is licenced by Blizzard. All we can do is wait if Anet will do something or it is going to be quiet.
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Feb 08, 2007, 07:19 PM // 19:19
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#382
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<3 Ecto
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there is not way in hell you can copyright the idea of an auction house in-game. it would be like copyrighting the idea of driving cars in a game, or betting in a game.
personally i think it wont happen now for two reason: -
too late into gw's history
cost as would eat up bandwidth and cost of desiging and maintaining it in a game with no fee per month
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Feb 08, 2007, 07:44 PM // 19:44
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#383
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by Puliver
Ok guys, I found something on the web and if it's true, we are going to be very dissapointed When this is true, we need to find out something that is not an auction system but it realy improves trading, like upgrading search window with possibility to show your stuff that you are offering and at which prices.
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1 - Shouldn't there be a case number or something that allows me to go in and specify exactly which case I want to look up instead of searching through lots of cases I'm not interested in ? Even knowing which court this took place in would be a great help.
2 - Those of us not in the US would have to get someone who does live there to get that information. This might be doable for some of us if we knew exactly which case to look at, but I doubt any of us know someone thats willing to search for the exact case.
3 - You don't even provide a link to the website where you found the article you did quote meaning we don't know if its a credible source or one that makes stuff up for whatever reason. So I assume the latter as I do with all unreferenced articles.
4 - Copyrights cover the underlying code, not the overall process. As long as ANET doesn't use anyone who has looked at the WoW auction code then copyrights can't be used to block an auction house. Software patents are another matter however, and there is the possibility that ANET did agree to this as part of a settlement for something else though I can't see why blizzard would agree to that instead of just wanting more money to settle.
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Feb 08, 2007, 10:47 PM // 22:47
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#384
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Academy Page
Join Date: Jan 2007
Guild: Legie Zatracenych
Profession: Me/Mo
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Quote:
Originally Posted by bilateralrope
3 - You don't even provide a link to the website where you found the article you did quote meaning we don't know if its a credible source or one that makes stuff up for whatever reason. So I assume the latter as I do with all unreferenced articles.
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If you have hands you can find it in cca 30 secs just use your browser. As you can see it was posted on other forum. You can deduce it from the style and EDIT part.
Quote:
Originally Posted by bilateralrope
4 - Copyrights cover the underlying code, not the overall process. As long as ANET doesn't use anyone who has looked at the WoW auction code then copyrights can't be used to block an auction house. Software patents are another matter however, and there is the possibility that ANET did agree to this as part of a settlement for something else though I can't see why blizzard would agree to that instead of just wanting more money to settle.
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It was only cited post from other forum so there can be mistakes or it can be fake as well, it's not an official statement. Therefore I wrote that it's possible that it's not true , because I have doubts of it as well. The only one that knows where the thruth is is ANet and without official statements we can only speculate.
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Feb 09, 2007, 12:18 AM // 00:18
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#385
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Academy Page
Join Date: Jan 2007
Guild: Undead Army
Profession: E/Me
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OK...I read that Anet is planning on making an auction house AND more storage. It was discussed in some developer meeting that I read on one of these fan sites. They stated that it is planned, but don't expect it within the next month.
Who the hell brought up copyright infringement on this idea? You have to be aweful dim-witted to even bring up the notion. Sure, it is possible that there could be something Blizzard set up to keep Anet from using their ideas, but I have a better chance of getting hit by a plane.
Last edited by Emerikol; Feb 09, 2007 at 12:20 AM // 00:20..
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Feb 09, 2007, 12:29 AM // 00:29
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#386
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Puliver by putting what you quoted into google, I found this thread which links back to a post in this thread. But as I can only trace it to a forum post, I'm going to accuse that poster of making it up until I see further proof. I've seen too many people making outrageous claims both online and offline to do anything else.
Quote:
Originally Posted by Emerikol
OK...I read that Anet is planning on making an auction house AND more storage. It was discussed in some developer meeting that I read on one of these fan sites. They stated that it is planned, but don't expect it within the next month.
Who the hell brought up copyright infringement on this idea? You have to be aweful dim-witted to even bring up the notion.
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Link please. At least Puliver gave enough information for me to track it down easily. However in the absence of a link to your source, I'm going to accuse you of making it while hoping its true.
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Feb 09, 2007, 04:11 AM // 04:11
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#387
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Academy Page
Join Date: Jan 2007
Guild: Undead Army
Profession: E/Me
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Hmmmm....well, I have a link...right here. But I don't think I will be posting it. I am not 100% in love with your tone right now
I tell ya what, I will post a scrambled version of the link. If you really wanna see it, then put the words back into the right place(did not change the numbers)
//www.showthread.com/guildwarsguru/forum.php?p=2504402#post2504402
Read Billiard's post on page 2.
Last edited by Emerikol; Feb 09, 2007 at 04:20 AM // 04:20..
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Feb 09, 2007, 06:50 AM // 06:50
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#388
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Frost Gate Guardian
Join Date: Sep 2005
Location: TeXaS
Guild: Xen of Onslaught [XoO] Xen Of Heroes Division
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I dunno if this has been mentioned before, cuz looking at how there is 20+ pages, that's a nightmare for me to read on, BUT
Does this mean that prices for high selling items will be limited to the 100k limit a character may carry? Surely with ecto prices unstable, steadily rising and falling, they won't use ectos as a secondary monetary settlement method. Perhaps they could have a fund bank for the item. Example: a Icy Dragon Sword (lol) goes for 350k. The person will make 4 trips to the auction NPC and take 100k, 100k, 100k, and then the final 50k? That would probably work.
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Feb 09, 2007, 02:37 PM // 14:37
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#389
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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I want auction houses however I want them on the battle isles too/have access to them with my PvP chars.
Who of course can't got o individual auction houses and would never be able to buy a item that has not been offered up for sale in the battle isles.
And to extend on that, I think people(not only PvP chars) should be able to pay in Balthazar faction and/or money.
Faction and gold are different currencies and would have different values in the eyes for different people, and you would thus get offered a list of people that have bid on your item and could chose which offer to take(even if it is not a max one, perhaps it is a offer made by your guildy)
That has the added effect of not exactly matching World of Warcrack where the max bid is automatically accepted
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Feb 09, 2007, 09:21 PM // 21:21
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#390
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by System_Crush
I want auction houses however I want them on the battle isles too/have access to them with my PvP chars.
Who of course can't got o individual auction houses and would never be able to buy a item that has not been offered up for sale in the battle isles.
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Why not just allow the auction house to be accessed from any xunlai agent ?
Quote:
And to extend on that, I think people(not only PvP chars) should be able to pay in Balthazar faction and/or money.
Faction and gold are different currencies and would have different values in the eyes for different people, and you would thus get offered a list of people that have bid on your item and could chose which offer to take(even if it is not a max one, perhaps it is a offer made by your guildy)
That has the added effect of not exactly matching World of Warcrack where the max bid is automatically accepted
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The point of an auction is that the highest bid takes it, so letting people chose to accept a bid other than the wining one doesn't really make any sense. Also as there is no need for you to know who your trading with I'd say that the auctions should be completely anonymous simply so no-one can advertise their own auctions.
This would mean that having a system where your guildies receive a discount would be difficult as they would be unable to find your auction. If you want to trade with guildies, you can't use the auction house.
Though allowing bids in Balthazar faction could be interesting, if you figure out how to implement it by an automatic system, since if it requires the sellers input after the auction ends then you could reach the situation where multiple people have their gold/faction locked up in the auction (so that if they win, they will be able to pay) and a seller that isn't going to be playing guild wars for a while.
Would you like it if you have a large amount of your gold locked up for months after an auction ends, only to be told that you didn't win because the seller preferred the bid that included another bid ?
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Feb 13, 2007, 11:41 PM // 23:41
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#391
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Academy Page
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More than anything else in Guild Wars, I want an auction house. We need it badly!
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Feb 14, 2007, 02:01 AM // 02:01
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#392
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Ascalonian Squire
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GWs needs an auction House since last year...
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Feb 14, 2007, 06:00 AM // 06:00
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#393
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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One thing I can see being a problem with the auction house is when lots of people put up auctions for identical items (greens, weapon upgrades, etc) as you can only bid on one, and if the other ends a few minutes after the one you bid on, chances are you will miss it even if you can afford it (I haven't read through this thread to see if a solution has been proposed yet). Heres my solution to this problem:
Whenever there are multiple auctions for identical items, they are all combined and only show up as one entry when you search for them, but this entry will be marked with the number of copies inside it and the range of max bids on them. To place a bid on these items you place your bid on the whole block, but you also set an expiry time for your bid. Your bid is then placed on the first of those auctions to end that has the current bid below your bid price. If you are overbid then your bid will be moved to the next auction that it can be placed on, unless that auction ends after your expiry time in which case your bid is removed and anything held in escrow for the bid is returned to you.
In the case of a proxy bidding system I'm not so sure how this would work though. I'm thinking have the bid increase on the first auction to end up to when it exceeds the proxy limit, then jump to the next auction and place the minimum required bid on that one.
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Feb 14, 2007, 02:50 PM // 14:50
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#394
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Academy Page
Join Date: Jan 2007
Guild: Undead Army
Profession: E/Me
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Um....why would you only be able to bid on one? Why should all identical items be grouped together to only show up as one entry? I am not understanding your logic on this...
WoW did an auction house just fine, with a much more complicated loot table than Guild Wars. There should be no reason why Anet can't design an auction house that is just as good, or better.
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Feb 14, 2007, 03:52 PM // 15:52
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#395
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<3 Ecto
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wow doesnt group them and that auction house works fine as i have used it alot and never had any probs with it
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Feb 14, 2007, 09:21 PM // 21:21
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#396
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by Emerikol
Um....why would you only be able to bid on one? Why should all identical items be grouped together to only show up as one entry? I am not understanding your logic on this...
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Lets say there are two auctions for the same thing that are going to end overnight and your bidding on the first one. If you get outbid after you log out for the night, then the second one will end before you get a chance to bid on it, unless you had bid on both of them for some reason.
Though I was thinking in terms of the number of people at the guru auctions, not the entire guild wars population, so this probably isn't an issue.
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Feb 16, 2007, 08:54 AM // 08:54
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#397
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Ascalonian Squire
Join Date: Oct 2006
Guild: The Rakdos Combine
Profession: W/E
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Some Improvements Yes
There are some problems that I can see.
1. Rip-off of FFXI's Auction House/Delivery System/ FFXI's Intellectual Property
2. Items for Over 100k: a Character can hold only 100k. This would have to be increased if wanting to purchase elite items/skins.
3. The inflation rates in game for FFXI are insane. Items that are regulated through the auction house could rise in prices unheard of.
I believe Anet tried to solve the spam selling in the search panel update. Which is great but people are lazy, so I believe some improvements are needed for the in-game buying and selling of items.
IGN: Darkian Black
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Feb 16, 2007, 02:41 PM // 14:41
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#398
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Clan of Elders
Profession: R/Mo
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Well..instead of an auction house (cost fansites do a good job with auctions), why not install a market where players can put their goods up for sale for whomever wishes to pay that price. To help limit people from pricing stuff outrageously just so they can use the market as storage...limit the number of transactions PER ACCOUNT to 5 and have a time limit of 7-10 days. This way after 7-10 days the item is auto returned to the inventory of the toon that placed it up for sale. Gold could be deposited directly into the player's bank (not their on hand cash).
anyhow just me 3 1/2 cents
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Feb 16, 2007, 03:36 PM // 15:36
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#399
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Banned
Join Date: Nov 2005
Profession: E/Me
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/unsigned, even though I may have already
Would I like a better trade system? Yes, who wouldn't? But that's not the reason for signing.
1. An auction house wouldn't really fit into GW. You're an adventurer on the move, not a merchant. When they add Industrious Merchant to the class options at character creation, I'll sign. I'm already pushing the limits of my tolerance with some guy who can store our 100k + ecto's worth of golds and greens, and not get robbed/killed.
2. Amount of total and utter crap people save to sell would rise signifigantly, it's already bad enough. Scurvey Schiester Bastards. If you sold worthwhile stuff it'd take you 5 minutes per item, max in LA(or comparable city), providing you ask a decent price.
3. An open market induces prices to go up. It makes it so easy for everyone to know the going rate, so all prices will level out, no more extreme high and extreme low prices. With that noted, there will always be the guy asking for just a bit more and he'll get it, then since he got it, lots of other people will try to get it, and eventually will. Rinse and repeat. Over time prices rise.
4. Bandwidth. You get what you pay for, and a 1 time minimum of 50$(or less now I hear for earlier chapters) isn't enough to impliment something that will end up straining the servers. People do die from lag(anet side) occasionally and this would only increase.
5. The way it is, it's up to the player to balance farming/XPing/StoryProgression/PvP/Farming/Trades to their taste.(Similar to managing attacks/healing/speed, etc in battle) It's currently possible, and fairly easy, to make vast amounts of money, with a minimum time spent in LA.
I guess, all in all, the only reason for people to really want an auction house is total greed, possibly combined with lack of skill at time management and research.
And I think it would encourage people to save every piece of non max +12% while hexed crap they see and try to sell it.
My suggested solution:
1. Scrap Auction house Idea.
2. Use Party search: Expand that amount we can type in it.
3. Seperate Whisper from the rest of the scroll so that PM's do not vanish within minutes in a fast scrolling city.
Combination of # 2 and 3 would enable people to advertise and advertise AFK, while taking up no more bandwidth than before, and they could sell in ten minutes when done with the cigarette or crap break, because the interested buyers PM would still be there.
No reason to overcomplicate things, with an auction NPC. Everyone wants increased storage and the ability to sell every little thing they pick up, but it would not end up benifitting the game in the long run.
Go play the game. There is a place to sell almost everything, it's called a merchant. Sell him your junk, and stop trying to push it on everyone else like cocaine cut with sawdust(yes sawdust, not even a white powder like baking soda), you dirty greedy scurvey schiester bastards!!!
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Feb 16, 2007, 06:30 PM // 18:30
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#400
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Ascalonian Squire
Join Date: May 2006
Location: Denmark
Profession: Mo/Me
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/Signed 100x times. This could really help
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